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Train when you sport with this interactive treadmill add-on


Train when you sport with this interactive treadmill add-on

Arduino GroupSeptember 2nd, 2024

Movement-based controls for video games have been round for many years, however even with the newest technology of digital actuality headsets, gaming continues to be completed with comparatively restricted motion except one has entry to an costly VR strolling/working setup. As an effort to get extra bodily exercise in, Iacopo Guarneri has developed a motion-capturing add-on that may be worn whereas on a treadmill, stationary bike, or elliptical to regulate in-game actions.

The wearable system itself is comprised of two elements: an Arduino Nano and a six-axis MPU-6050 inertial measurement unit (IMU), which captures adjustments in velocity and orientation. Each of those elements are housed in a customized 3D-printed case that may be connected to the consumer’s again by way of a strap. Within the sketch, the Nano constantly reads movement information from the IMU, packs it right into a serialized illustration, and sends it over serial to the host machine for additional processing.

Not like how working in a online game is carried out by holding the left joystick up, the accelerometer outputs a sine wave within the Z-axis whereas the consumer is arising and down, which necessitated using a smoothing operate to stop sudden stops and begins. Turns, nevertheless, are a lot less complicated, because the consumer’s left or proper tilt could be immediately translated into sideways movement. As soon as each axes have been calculated, the digital gamepad’s inputs are up to date with the brand new values and despatched to the sport.

You may learn extra about Guarneri’s undertaking right here on Hackster.io.



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