Wednesday, September 10, 2025
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flutter – iOS App – Runs nice on first set up, poor community subsequent runs, restarting 4 instances in a row “fixes” it (till subsequent time)


I made a cellular app utilizing Flutter. This app is knowledge heavy (API and map tiles).

It all the time works on Android, iOS simulators, and Home windows.

However on a bodily iOS machine, (each launch and debug modes), similar story:

  • First launch runs nice.
  • Subsequent runs have lacking knowledge/lacking map tiles
  • In debugger, I’ve seen errors like these (probably chicken-egg):
Error: SocketException: Failed host lookup: 'web site.com' (OS Error: nodename nor servname offered, or not identified, errno = 8) 

Error: SocketException: Connection failed (OS Error: Too many open information, errno = 24), handle = web site.com, port = 443 

The above errors come within the lots of, since they’re associated to map tiles.
Nonetheless, earlier http requests (about 10) to the identical “web site.com” (API/JSON) don’t fail.
All the identical, I did a community examine at a high degree of the app and printed out the success for a similar “web site” that it claims “Failed host lookup” for.

  • No noticeable time variations throughout app startup
  • I’ve put in the app on to the machine, and through TestFlight.
  • I’ve put in on iPhone 11 and 15.
  • All software program and packages are updated.
  • I’ve tried http and dio packages.
  • My community is constantly quick.

Why does all the things work smoothy on first set up, however on subsequent runs, community requests fail and/or too many open information?

What does closing and re-opening the app 4 instances in a row “do” iOS-wise that constantly fixes the issue (for the session)?

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