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ios – New construct error after upgrading to XCode 16


I’ve a iOS mission that hyperlinks in unity as a library. All the pieces constructed effective till in the present day after upgrading to XCode16. Now my mission can not construct with the beneath error

Undefined symbols for structure arm64:
  "__mh_execute_header", referenced from:
      Builder.UnityService.(loadUnityFramework in _C1B4CF2F667E7F31717AD3C6734A533B)() -> __C.UnityFramework? in UnityService.o
ld: image(s) not discovered for structure arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)

I’ve tried upgrading to the lastest unity model to construct, and similar error. I am not sure precisely how one can debug this, anyone else capable of construct unity as a library in XCode16, what different debug steps can I take right here?

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