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ios – Unity crashes if any mesh in scene


I get crashes on iOS gadget (iPhone 7) due to reminiscence restrict exceeded, however the scene is empty, solely a dice in it (or some other mesh). If I take away the mesh from scene, it really works.
I attempted new venture and new unity model, but it surely nonetheless retains crashing.
Crash seems provided that there are any mesh in scene.

Loading.PreloadManager (35): EXC_RESOURCE (RESOURCE_TYPE_MEMORY: excessive watermark reminiscence restrict exceeded) (restrict=1450 MB)

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